should we make a few characters to be used as moneyholders and crfting inventory? that way we could have some nice savings for later things and a crafting bank so people could help each other out a bit.
currently I've been holding the supply of cartridges for the crafters... and honestly we haven't achieved stability yet with who crafts what. (at least trying to get it the highest they can.... like osm O.O)
See my post on crafters for more info on that >.>
As far as a guild bank, it's a good idea.... but in practice I'm not so sure, the thing is even if you have extra money in cabal for a while something will come up and you'll suddenly need money again, be it crafting or a skill....
The potential for people to abuse it is high as well... we might be able to make one a bit later on as well, maybe make an account few people have access to in order to keep it secure from someone stealing all the money and running.
Yeah the guild bank is a good idea. But we'll have 2 limit the people who have access 2 it based on rank in guild and obviously trustworthiness + how long they have been here.
But first we need to get the majority towards the 100 level benchmark.