Look forward to these in the so called episode 3 of EU cabal, and continued updates of OG cabal.
Translated by .... someone
"It's a bit early for Christmas, but here's what was added to Korean Cabal on 6/4/08. We probably won't get them for a bit, but we'll eventually adapt to the new updates sooner or later, so I thought I'd give you guys a heads up on what to expect. I only translated the major updates. There was bunch of patches that took care of bugs e.g. Force Bladers not being able to be debuff in BM1 being fixed and stuff like that.
* Fixed the combo bar bug * Forgotten Temple B2F mission added - Requires Lv. 125 and rank 11 battle style level up - Uses same entrance as FT B1F - Requires "Muster Card: Forgotten Temple B2F" - Time limit: 1 hour * Port Lux Grosser NPC now sells FT B2F cards and other misc. items * More T-Helper quest - In order to continue these T-helper quest, you must have "T-helper's Puzzle Piece", which can be gotten from T-Helper Hidden quest in FT B2F * You can now use buffs, debuffs, and heal while in combo * Lake in Dusk is now for Lv. 65, Ruina Station Lv. 75 * Earring/Bracelet/+2~+7 Epaulet can now be broken down via Transmuter (Does this mean we'll get Earring/Bracelet/Epaulet crafting too?) * UI upgrade on Core Alchemist - Item upgrade, pet training UI added - Force Core upgrade UI change * Item upgrade change - Before change [+7]; after change [+15] - +7 or higher item upgrade success will affect the limit of the item (I think that means that in the future, items can break. Not too sure. Furthermore, I think in order to convert to the new + system, we have to talk to the Core Alchemist NPC. Old +1 can become +1,2,3, old +2 becoems +4,5,6, old +3,4 becomes +7,8,9, old +5 becomes +10,11,12, Old +6,7 becomes +13, 14, 15. There's an is a chance that the item can be destoryed while converting; just like force coring, if you insert additional cores, you can still increase the success rate by 10%) *Option added to give you 5 seconds before PVP starts *Loading screen changed by maps *Item upgrade systen added (Core Alchemist NPC) = * Added pet naming card * Added pet sleeping kit - Allows you to seal away your pet - Sealed away pet can be traded or sold - Sleeping Kit will vary depending on the level of the pet * Added pet untraining kit - Resets everything your pet has * Pet Training System - When in active state, the pet will gain EXP when character uses their skill - Every 1 level on the pet unlocks 1 slot where you can have your pet learn more skills - Max level is 10 * You can train your pets to have: - HP +30 - 1% leech - MP +30 - 1% leech - Attack +5 - Flee rate 1% - Magic attack +5 - HP regen +3 - Defense +3 - MP regen +3 - Attack rate +30 - Add. DMG +5 - Defense rate +30 - Skill EXP +2 - Critical DMG 2% - Alz drop 10% - Critical rate 1% - 2Slot drop 2x - Min DMG. 1% - Resist Critical DMG 1% - Resist Critcal Rate 1% - HP leech MAX +5 - MP leech MAX +5 - Resist immobility 1% - Resist knockdown 1% - Resist knockback 1% - Resist stun 1% - Sword skill AMP 1% - Magic skill AMP 1%
* All mobs of the land will have increased drop rates for Force Core High/Highest, Upgrade Core (High, Highest), and Perfect Core (Highest) (YES, PERFECT CORE, PERFECT LIKE ME)"